We’ve recently came across a few books about audio that might pique your interest. Topics such as sound design and composing (but in several fields) are scattered around Routledge’s website. Here are two we found interesting:

Video games are a fracture of other mentioned fields like augmented reality.

The Game Audio Strategy Guide offers insight into producing high-quality music and sound design. Manuals such as this are published every now and then, and if you are looking for something new, look no further.

Women In Audio introduces us to the most prominent female engineers, sound designers and composers who succeeded in different areas of audio development. Video games are a fracture of other mentioned fields like augmented reality, VR, software and radio, all presented within outlined history of everything audio.

Read more:

Executive Editor

Jan Szafraniec

Fasicinated by everything that is noisy, minimal and industrial. He spends most of the time writing and floating around in ambient. He's been loyally professing videogame music for a decade and won't ever stop.