After six months of intensive work on two issues of our magazine finally the time has come for its paper version.

The magazine, which will contain 148 pages and includes professional articles.

This is the special moment for us, and everything is thanks to YOU, because you convinced us that the magazine should be published. Off course the initiative itself wouldn’t happen without the strategic partner, who believed in it. Which is why from today you can pre-order the third number of our magazine here on the Black Screen Records webpage. Nevertheless we would like to mention that for now, only the English version of the magazine is available. The magazine will be available during this year of the Game Music Festival edition.


  • Composing during Covid – Kristofer Maddigan
  • Embracing the Light – A retrospective on music from Ori and the Will of the Wisps – Gareth Coker
  • The Diasporic Identity of Game Music – Lena Raine
  • The Sound of Animal Crossing New Horizons – Gina Zdanowicz
  • Zelda and Music – A Link Between Games – Fanny Rebillard
  • … and many more.


  • Final Fantasy VII Remake – musically exploited
  • Jade Empire – beaten a lot of Hollywood soundtracks
  • Streets of Rage 4 – every track a treasure
  • The Last of Us Part 2 – music of revenge and redemption
  • Divinity: Original Sin 2 – overflowing with magic
  • Ori and the Will of the Wisps – a complete, breathtaking and matured work of art
  • … and many more.


  • British Sea Power
  • David Wise
  • Marty O’Donnell
  • Chris Christodoulou
  • Nick Dwyer

It is also worth to bring up what you can find in the magazine, which will contain 148 pages and includes professional articles written by the specialists in the game music field counting our stuff among them.

This is the historical moment for us, because it will be the first printed magazine dedicated only to the game music. What is more we encourage you to read two previous editions of the magazine which are available only in a digital format. We hope to see you in the next printed version of the magazine at the beginning of next year.

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Editor In Chief

Mariusz Borkowski

For many years he’s been continuously sharing with others his passion for melodies from video games.