Staff

Editor In Chief

Mariusz Borkowski

For many years he’s been continuously sharing with others his passion for melodies from video games.

Deputy editor-in-chief

Paweł Dembowski

He’s been playing video games since he recall, and writing about them for quite some time, too. An addiction, hands down. Yet he can’t say that he regret any of these. Also a journalist with passion and calling.

Executive Editor

Konrad Belina-Brzozowski

Lecturer at Warsaw Film School and School of Modern Music. Sound alchemist, electronic musician and sound designer.

Executive Editor

Izabela Besztocha

Independent games enthusiast, mainly horror games, paying close attention to sound design. Dreaming of becoming a sound designer. Dissonance, distortion and other unpleasant sounds is what she enjoys to listen to most.

Executive Editor

Krzysztof Kus

Sound designer, music composer and a drummer. In game audio he's focusing on innovational sound design methods. In private, one of the biggest polish Dire Straits fan.

Graphic Designer

Maria Daszczuk

She wanted to become an astronaut, but ended up as a graphic designer. Professional font tamer and curve bender. Board game designer after hours. Big fan of retro video games, music and good wine.

Contributor

Aram Shahbazians

Composer and sound designer for games and films, with an interest in non-linear narrative and innovative storytelling approaches. Currently working on Cyberpunk 2077.

Contributor

Jonathan Wachoru

Senior Sound Designer in the gaming industry for 10 years, sound designer for Outlast and other indie horror projects. The sound of water is probably my favourite sound on earth.