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The present and future of the adaptive music in action, adventure and role playing video games

The present and future of the adaptive music in action, adventure and role playing video games

This article is based on thoughts and some personal experience of mine in the field of Adaptive music for video...
July 27, 2021 GMF
How the sounds for Dying Light 2 are being made

How the sounds for Dying Light 2 are being made

Techland released the second promo video regarding the creative process on their long-time anticipated second installment of the Dying Light...
July 20, 2021 izabela.besztocha
Experimental 3D music-focussed video game in progress

Experimental 3D music-focussed video game in progress

During the PlayStation 5 marketing campaign, Sony surprisingly highlighted not only enhanced graphics as they usually do, but also three-dimensional...
July 15, 2021 GMF
Why is music ignored in video game reviews?

Why is music ignored in video game reviews?

I took a look at the main video game websites and picked some reviews of the most popular video games...
July 13, 2021 GMF
Resident Evil Village – welcome to the village of shadows

Resident Evil Village – welcome to the village of shadows

The Resident Evil franchise has a huge base of devoted horror fans. Though I have never been a fan of...
July 1, 2021 izabela.besztocha
How 5 composers made music for Horizon Forbidden West

How 5 composers made music for Horizon Forbidden West

Don’t go twice to the same river, they say. But with the second time one is smarter by what they...
June 22, 2021 GMF
Use and abuse plugins

Use and abuse plugins

I sometimes tend to abuse plugins. It all comes down to the fact I used to be a young lad,...
June 9, 2021 GMF
Papetura – the anatomy of the paper sound

Papetura – the anatomy of the paper sound

There’s something really unique about looking closely. It’s the very special moment when one realizes that the little fragile, surreal...
June 1, 2021 GMF
From the integrated circuit virtuosos to the real orchestra – music in games from 1970 to 2000. Part II

From the integrated circuit virtuosos to the real orchestra – music in games from 1970 to 2000. Part II

The 80’s is a decade of many breakthroughs. Yamaha launches one of the first digital synthesizer FM, which allows to...
May 24, 2021 GMF

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